Colour Scheme Step by Step
As I mentioned in an earlier post I wanted to deviate from the standard Minotaur theme for a more traditional bright and traditional 'we don't need camouflage' style Space Marine colour scheme. I wanted I good table top quality but I don't quite have the patience, talent or time to spend doing dozens of steps of highlighting and blending.
I settled with a fairly simple set of steps, which I'd like to share with you, that balances a good compromise between a reasonable quality result and getting the job done in a sensible amount of time. I am also exceedingly pleased with how the Puppetswar parts have turned out. The shoulders really stand out strongly and really provide the squad with a unique identity you don't see with standard parts. Here is how it goes:
I settled with a fairly simple set of steps, which I'd like to share with you, that balances a good compromise between a reasonable quality result and getting the job done in a sensible amount of time. I am also exceedingly pleased with how the Puppetswar parts have turned out. The shoulders really stand out strongly and really provide the squad with a unique identity you don't see with standard parts. Here is how it goes:
Mephiston Red spray undercoat. |
Balthasar Gold, Ironbreaker, Lothern Blue and Standard Grey for basic colour layer. |
Agrax Earthshade wash on entire model. |
Several Minotaurs after the wash stage. |
Red highlighted with Pink Horror. Gold with Auric Armour Gold and Runefang Steel. |
Based and more or less finished. |
I ended up switching to black shoulder pads and adding additional Runefang steel highlights to the gold sections.I still have highlighting work to do on the guns and a few other details but as I mentioned before, I am looking to get these to a decent table top standard and look to add details over time. Here are the results on the rest of the tactical squad:
An astute reader will have noticed their are only 9 marines on display here. I originally started creating a veteran sergeant with a power sword who is missing here. Since creating him I have paid a bit more attention to what would make a sensible Space Marine army list. Tactical squads with power weapon sergeants are clearly a waste of points so I will look to push him into a command squad in the future perhaps.
I am also currently deciding whether transfers would improve the squad. Some white numbers on the black shoulders could work quite nicely. I'll hold off for now though.
Take a look at the earlier parts of this series:
Let me know what you think of the results. I have a few more boxes of new marines so I'll be posting more progress up soon!
If you approve of how this series is going please like and share! Much appreciated.
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